But towns and cities in Assassin's Creed 4 have few of those problems. I gritted my teeth navigating the busy geometry of ships - Edward doesn't seem cut out for the traversal demands of dozens of ropes and beams and platforms crisscrossing one another, and I found it frustratingly easy to get lost, for lack of a better way to put it. Other minor details grew more apparent over time, like much more elaborate foliage and much sharper textures.Ĭurrent-gen players do have one minor advantage: Load times seemed to be very slightly faster on the Xbox 360 build I played than the PS4 version. The visual upgrade is most apparent in characters' faces and in Black Flag's oceans, which seem to have a small but appreciable amount of additional depth over their current-gen counterparts. ![]() The game looks basically the same, but PlayStation 4 (and in all likelihood, Xbox One) players are getting a more sophisticated presentation at 1080p. ![]() Visually, it's a somewhat different story. The mechanical differences only manifest in moments on current-generation consoles where the game has difficulty maintaining a consistent frame rate, which occasionally made certain twitch-based bits more difficult on Xbox 360 and PlayStation 3. Black Flag is the same game on every platform and plays essentially the same. Players who wait a couple of weeks to pick up Assassin's Creed 4 on next-gen systems have a more attractive game waiting for them, but current-gen players aren't getting shafted. However, many of the traversal problems that hung over Assassin's Creed 3 are gone. Combat is more or less the same, emphasizing a system of parries, counters and instant kills, and Edward still free-runs like his ancestors and descendants. This was difficult to reconcile amid some cleaned-up basic mechanics. Assassin's Creed 4 is more comfortable wandering the ocean in search of one big score. ![]() The inclusion of Assassin's Creed's fiction feels haphazard and often cursory even assassination feels perfunctory. Edward isn't the series' traditional lead, and his absence of allegiance hangs throughout the game. Assassin's Creed 4 is content to sit on the edges of that greater conflict. Previous Assassin's Creed games - particularly the main, numbered games - have revolved around the war between Assassin and Templar, the turning points, the meaningful moments. Edward is shipwrecked and soon drawn into the conflict between the authoritarian and power-hungry Templars and their enemies the Assassins. Assassin's Creed 4 stars Edward Kenway, a pirate in the turn-of-the-18th-century Caribbean.
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